Houdini Water Splash Circle (Project Files)
$35
$35
https://schema.org/InStock
usd
Abhinendra Chauhan
Fluid simulations using POP particles in SideFX Houdini. Set up the simulation, generate realistic bubbles, mesh the particles, and cache both particles and meshes. Lighting, shading, and rendering in Maya using Arnold.
You need to generate caches for Houdini as well as alembic cache from Houdini to render in Maya.
Includes: Houdini file, Maya file and HDRI.
Includes: Houdini file, Maya file and HDRI.
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